2 CREDIT COURSE
Chrome Apps, Extensions, and Add-ons
Chrome Apps, Extensions, and Add-ons
Semester-long courses have rolling open enrollment. You may enroll at any time, but you must finish the course by the specified dates.
Semester Schedule:
- Summer: May - July (course must be completed by July 31st)
- Fall: August - December (course must be completed by December 31st)
- Spring: January - April (course must be completed by April 30th)
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Course Description
This graduate-level course is designed to introduce teachers to educational apps, extensions, and add-ons and how they can be used in a classroom environment to enhance teaching and learning experiences. Educational apps and tools strengthen instruction and increase student achievement. Teachers explore apps for content creation, STEAM, literacy and numeracy, and communication or understanding. Apps offer differentiation options to meet student needs. They also provide data to monitor student progress and inform instruction. The course combines theory and hands-on application while the teacher puts four educational apps into practice. Finally, the teacher creates an implementation plan to share their knowledge to students in the classroom.
Upon completion of this course, the participant will be able to:
- Analyze the benefits of educational app, extensions, and add-ons for teachers and students
- Implement content apps and extensions in the classroom to enhance student choice, increase creativity, and individualize learning
- Design and deliver lessons using STEAM apps and extensions to increase critical thinking and encourage problem-solving
- Design and deliver lessons using literacy and numeracy apps and extensions to increase reading comprehension, writing, and understanding information
- Implement apps and extensions that increase communication and develop a community with your students and their families
- Collaborate within a professional learning community to evaluate apps, extensions, and add-ons to improve academic achievement, increase creativity, and promote beneficial technology tools
- Share knowledge and skills gained with students to promote the use of educational apps and extensions